Hearts used to push the 50 max health, but they no longer do.Įlectricity – High skill perk that can lead to accidental deaths, but also kills plenty. However, being limited to 50 max health and larger blast explosions can make death likely. Dealing 5x damage is an incredible bonus. Glass Cannon – This is a high skill perk since it completely changes your run. However, it repels most shots from getting through. Projectile Repulsion Field – This would be Tier 1 if it didn’t increase damage from projectiles by 26%. However, if you’re a patient player or take advantage of mining, money is rarely an issue. Gaining double gold from nuggets is a nice way to afford more expensive wands and spells. Greed – This perk is close between Tier 1 and Tier 2 as it depends on the player. Glass Cannonįurther information on each perk’s position is below. These may require a little skill to be used efficiently without dying. Tier 2 perks are a nice alternative if no Tier 1 perks are available. The All Seeing Eye makes it easy to see any potential dangers and/or opportunities.Įxtra Maximum HP From Hearts – Another opportunity alongside the Extra HP perk at gaining more max health. One dead enemy is a good way to start a chain reaction of Plague Rats for killing other enemies.Ĭritical Hit + – An increased critical hit chance is great for dealing more damage when you really need it.Īll Seeing Eye – Knowledge is power in roguelike games. Plague Rats – Rats are no longer hostile and the ones that appear from dead enemies are strong. So long as you’re not taking consistent damage, you’ll drop to 1 health and have a chance at surviving. Saving Grace – Saving Grace prevents dying from massive damage, regardless of what it is. Plus, you can take spells from wands you find, even if you’re full of wands. Occasionally a shot gets through, why not be prepared for it? Combines well with Projectile Repulsion Field.Įdit Wands Everywhere – Not being limited to editing in Holy Mountain opens up the potential for greater spell combos. Permanent Shield – The Permanent Shield perk is a nice way to reflect small projectiles. Getting hit by enemies is often inevitable and Extra HP helps make you tankier. Each perk is in order of rank below:Įxtra HP – An extra 50% health boost is nothing to shrug at. Extra HPįurther information on each perk’s position is below. These perks will make your survival much more likely. Tier 1 perks are the best to grab if you ever see them. I’ll consider moving the tier list position with the right feedback. If you have any criticisms on the position of a perk, drop a comment below and let me know why. Each of the four tiers on the tier list shows what perks are included with short explanations below them. This guide uses my personal experiences with each perk and how I feel about them. If you’re looking for the best perks to use in Noita, take a peek at our Perk Tier List below.
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